PENGARUH MODEL TEAM GAMES TOURNAMENT BERBANTUAN BAAMBOOZLE TERHADAP KEMAMPUAN PEMECAHAN MASALAH MATEMATIS

Authors

  • Rista Ayu Ditia Universitas Asahan
  • Eva Margaretha Saragih

Abstract

The purpose of this study was to determine the effect of the Team Games Tournament (TGT) learning model assisted by Baamboozle on the mathematical problem-solving abilities of class X students of SMA Swata Daerah Air Joman in the 2024/2025 Academic Year. This study is a quantitative study, using a quasi-experimental research method. The research design used in this study is the Pretest-Posttest Control Group Design. The sample in this study was class X-1 and X-2, each with 36 students. The data analysis technique was carried out using the t-test. From the calculation results, the average for the experimental class was 70.533 and the average for the control class was 59.267. then by using the t test, the calculated t = 3.8052 was obtained, while the t-table value = 2.0106, because the calculated t> t_table, namely 3.8052> 2.0106, so that H_0 is rejected and H_1 is accepted, so it is proven that there is a significant influence of the Team Games Tournament (TGT) learning model assisted by baamboozle on students' mathematical problem solving abilities.

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Published

2025-12-22