PENGARUH MODEL PEMBELAJARAN PROJECT BASED LEARNING BERBANTUAN APLIKASI AUGMENTED REALITY DITINJAU DARI PEMECAHAN MASALAH

Authors

  • Wulan Mega Sari Saragih Universitas Asahan
  • Nova Eliza Silaen Universitas Asahan

Abstract

This study aims to determine whether the Project Based Learning (PJBL) learning model can inmprove students, mathematical problem solving abilities on the space building material at Xith class students of SMK N 1 Aek Kuasan in the 2024/2025 academic year. This type of research is a quasi-experimental study with a two-group pre-test and post-test research design. The population in this study are all students al Xith class student of SMK N 1 Aek Kuasan the research sample is 2 classes (XI-1 Class and XI-2 class) XI-1 class as an experimental class using the Project Based Learning (PJBL) Learning model andd XI-2 class a control class using the convensional learning model. The average pretest score in the experimental class (69.11) while teh average score in the control class (66). After completing the learning. The average posttest score in the experimental class is (84.61) hile the average score in the control class is (57.37) the T-Test results are accepted, thus there is a positive and significant influence on improving students, problem solving ability using the Project Based Learning (PJBL) model assisted by Augmented Reality Applications ar the Xith class students of SMK N 1 Aek Kuasan in 2024/2025 academic year.

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Published

2025-12-22