PENGARUH MODEL TEAM GAMES TOURNAMENT BERBANTUAN BAAMBOOZLE TERHADAP KEMAMPUAN PEMECAHAN MASALAH MATEMATIS
Abstract
The purpose of this study was to determine the effect of the Team Games Tournament (TGT) learning model assisted by Baamboozle on the mathematical problem-solving abilities of class X students of SMA Swata Daerah Air Joman in the 2024/2025 Academic Year. This study is a quantitative study, using a quasi-experimental research method. The research design used in this study is the Pretest-Posttest Control Group Design. The sample in this study was class X-1 and X-2, each with 36 students. The data analysis technique was carried out using the t-test. From the calculation results, the average for the experimental class was 70.533 and the average for the control class was 59.267. then by using the t test, the calculated t = 3.8052 was obtained, while the t-table value = 2.0106, because the calculated t> t_table, namely 3.8052> 2.0106, so that H_0 is rejected and H_1 is accepted, so it is proven that there is a significant influence of the Team Games Tournament (TGT) learning model assisted by baamboozle on students' mathematical problem solving abilities.